007 First Light Weapons & Guns
You can’t even draw your gun most of the time — here’s how Bond’s arsenal really works.
All the confirmed 007 First Light weapons — from the classic Walther PPK lineage to the Golden Gun — plus the Licence to Kill system that decides when 007 First Light guns can actually come out. Confidence-rated: verified multi-source firearms first; guide-only names clearly flagged.

007 First Light Guns: The Licence to Kill System
Unlike most shooters, 007 First Light locks your firearm behind a dynamic Rules of Engagement system. There are five states — only one of them lets Bond draw and fire. Progress through the chain by escalating (or de-escalating) each situation.
Restricted Area
Triggered when:You step into a marked off-limits zone before being spotted.
Guns stay holstered. You are trespassing-adjacent — stealth, disguise and gadgets only.
Trespassing
Triggered when:A guard clocks you somewhere you should not be.
Suspicion rises but no lethal intent yet. Talk your way out, break line of sight or take them down silently — still no firearm.
Reinforcements Incoming
Triggered when:An alarm or call goes out and more enemies move in.
The situation is escalating, but until weapons are actually pointed at Bond the gun stays locked.
Licence to Kill
Triggered when:Enemies show clear intent to shoot Bond, or you enter an active fire-on-sight zone.
Weapons free. This is the only state where you can draw and fire. Per IO Interactive, "Bond won't shoot an unarmed man" — if they fight with fists, so do you, even outnumbered.
Situation Contained
Triggered when:The threat is neutralised or you slip away and break contact.
Licence revoked. The gun goes back in the holster and you are pushed back toward stealth.
“Bond won’t shoot an unarmed man.”
If enemies come at Bond with fists rather than firearms, your weapon stays locked — even outnumbered. The gun is the escalation option, not the opening move. Stealth, gadgets and hand-to-hand remain your toolkit until the licence goes green.
— IO Interactive (via GamesRadar)
007 First Light Weapons — The Confirmed Arsenal
The 007 First Light weapons that recur across multiple community guides and official materials, grouped by type. Each card shows a confidence chip so you know how solid the source is.
IO Interactive has not published an official weapon list, and model names differ between guides. We only list firearms that recur across multiple sources; other names some guides print (Osato, Zukovsky, Desert Eagle, RPG-7…) conflict between sites with no official confirmation, so we leave them out.
Weapon Focus — The Guns Themselves
IO Interactive has not released stand-alone weapon renders for this pre-release game, so each shot below is a tight crop of official 007 First Light art framed on the firearm — real guns from real renders, no fan-made imagery.
PistolIO Interactive · Official
PistolIO Interactive · Official
SMG / CarbineIO Interactive · Official
Assault RifleIO Interactive · OfficialPistols
Bond's default sidearm, carrying the lineage of the classic Walther PPK. Balanced, accurate, the gun you reach for the moment you're cleared to fire.
The suppressed variant of the service pistol — quieter shots that keep nearby enemies from instantly escalating the situation. The stealth player's default.
Bond's signature suppressed handgun, kitted out by Q Branch. Moderate damage, high accuracy — the most 'Bond' way to take a target down cleanly.
An alternate sidearm skin that comes with the Deluxe Edition (with its own silenced variant). Functionally an early-access pistol option rather than a stat upgrade.
A compact pistol guides describe as faster-firing but lower per-shot than the Q-Pistol — handy for close encounters. Exact in-game name varies between guides.
Described as a heavy-hitting handgun with stopping power but a smaller magazine — a single-target finisher. Naming differs across community guides.
SMGs
The submachine gun guides point to for close-quarters firefights once the licence is green. Spray and control — not a stealth tool. Name varies between guides.
Shotguns
The short-range shotgun for the loudest weapons-free moments — devastating up close, useless at distance. In-game name differs across guides.
Assault Rifles
The assault rifle guides recommend for sustained firefights and longer ranges. Listed as 'Knight AR 1' / 'Knight 1 AR' depending on the source — naming is not officially confirmed.
Golden Gun & Special Weapon Skins
The headline exclusive 007 First Light weapons are cosmetic skins tied to your edition or a promotional sign-up — not unlocks you earn through play. The Golden Gun goes to Legacy Edition owners; the Walther P99 “Agent’s Mark” comes with Deluxe.
IO Interactive · Official| Weapon skin | How to get it | Notes | Confidence |
|---|---|---|---|
| Golden Gun | Legacy Edition (highest tier) | The iconic gold sidearm is bundled with the top-tier Legacy Edition. A cosmetic showpiece rather than a separate unlock you earn in-game. | Verified · multi-source |
| Agent's Mark (Walther P99) | Deluxe Edition | The P99 sidearm skin and its silenced variant ship with the Deluxe Edition — an early-access cosmetic, not a power boost. | Verified · multi-source |
| Gilded Wraith | IO Interactive newsletter (promo) | A gold-plated Walther PPK/S skin offered as a free promo for subscribing to the IO Interactive newsletter. Reported from a single source — treat availability as unconfirmed. | Single source |
Edition contents confirmed across IO Interactive official pages and multiple retail listings. See the 007 First Light editions guide for the full breakdown of which tier includes what.
Best Weapons by Playstyle
Per-weapon stats below are community-reported and single-source — treat them as a direction, not gospel.
Suppressed shots and silent takedowns keep the engagement state low so guns never even need to come out for long.
Once weapons are free and you are spotted, automatic fire wins exchanges that a single pistol would lose.
Accuracy and per-shot damage matter more than spray when you are punishing one target's openings.
007 First Light Weapons in Action
Official looks at 007 First Light weapons, gunplay and standoffs — the moments when the licence goes green and the firearm actually comes out.



007 First Light Weapons & Guns FAQ
Can you use 007 First Light guns freely?
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No. 007 First Light gates firearms behind a Rules of Engagement system. You can only draw and fire during the 'Licence to Kill' state — when enemies clearly intend to shoot Bond or you are in a fire-on-sight zone. The rest of the time the gun stays holstered and you rely on stealth, gadgets and hand-to-hand combat. That gating is the single biggest thing that sets the 007 First Light weapons apart from a normal shooter.
Why won't Bond shoot enemies in 007 First Light?
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By design. IO Interactive says "Bond won't shoot an unarmed man." If enemies come at you with fists rather than firearms, your weapon stays locked even if you are outnumbered — you have to fight them hand-to-hand. Guns are the escalation option, not the opening move.
What are the best 007 First Light weapons?
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For most of the game the silenced Service Pistol or the signature Q-Pistol are the best all-round 007 First Light weapons, because keeping things quiet stops the situation escalating. In a full weapons-free firefight the SB-10 SMG or an assault rifle wins sustained fights. Note that exact in-game weapon stats are community-reported and not officially published.
How do you get the 007 First Light Golden Gun?
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The Golden Gun is bundled with the top-tier Legacy Edition rather than earned through play. The Walther P99 'Agent's Mark' skin comes with the Deluxe Edition, and a gold 'Gilded Wraith' PPK/S has been offered as a newsletter promo. See our editions guide for which tier includes what.
Are there silenced 007 First Light weapons?
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Yes. The Silenced Service Pistol and the Q-Pistol are suppressed, and the P99 has a silenced variant. Suppressed sidearms are the backbone of a stealth playthrough because quiet shots are far less likely to push the engagement state up to a full alarm.
How many 007 First Light weapons are there?
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IO Interactive has not published an official weapon list, and the in-game model names quoted by different guides do not agree with each other. We only list the firearms that recur across multiple sources — Bond's service pistol (Walther PPK lineage), the Q-Pistol, the P99, plus an SMG, an assault rifle and a shotgun for Licence to Kill firefights — and flag the rest as unconfirmed.
More Guides
This is an independent, unofficial 007 First Light weapons guide, not affiliated with IO Interactive. Weapon names, engagement states and loadout advice are compiled from multiple community guides and developer interviews; where a detail rests on a single source — or sources disagree — we flag it rather than guess, and we don’t list firearms we can’t verify.