Spoiler warning — this page names the Slovakia hotel setting, the mission's codes and the wine-cellar bomb. It avoids the late-chapter chase reveals — grab the answer you came for and skip the rest if you want to stay cold.

Mission 8 · Slovakia · the wine-cellar bomb

007 First Light All the Time in the WorldMission Guide

A grand alpine hotel on a forested ridge beneath snow-capped mountains in 007 First Light — the Grand Carpathian Hotel Bond infiltrates in All the Time in the World.
Official · IO Interactive

007 First Light All the Time in the World is the eighth chapter on the in-game select screen and the third of the nine main missions — a hotel-infiltration set-piece set around a chess championship at the Grand Carpathian Hotel in Slovakia, where Bond tails a blond man through the building and ends up in the wine cellar with a bomb on the wall. It is the mission almost everyone arrives at with one urgent question — which wire do you cut to defuse the bomb — so this 007 First Light All the Time in the World guide leads with that answer and keeps the rest of the chapter's codes and puzzles on the same page.

If you searched '007 First Light bomb' mid-mission, the short version is below in the encounters section: you work through the device and cut the green wire, but a second bomb is scripted to go off no matter what you choose, so there is no save to reload for a 'clean' outcome. Beyond the bomb, this mission hides the codes searches keep asking for — the 1952 Manager's Office safe, the 1805 laundry door and the Lion-Snake-Goat fireplace sequence — and we list every one of them with where the game hides the clue.

Chapter number
8 of 17 (3rd of the 9 main missions)
Location
Slovakia — the Grand Carpathian Hotel (chess championship)
Comes after
A Matter of Considerable Delicacy (Ch.7)
Challenges
27 (verified count)
Collectibles
7–9 — sources differ
Approx. length
~57 minutes
Eyes Only

007 First Light All the Time in the World Mission Codes, Safe & Fireplace Puzzle

All the Time in the World is a codes-and-puzzles mission, so these are the inputs most 007 First Light searches are really after. The safe combination, the laundry door code and the fixed fireplace sequence are all confirmed across multiple walkthroughs — tap to declassify each one.

Manager's Office safeDeclassify ▸

The 'safe code' most All the Time in the World searches want. It is the vintage printed on the Vino Sacramental wine display in the Manager's Office — read 1952 off the bottle and enter it.

Laundry Room doorDeclassify ▸

Read from the Security Note in the Manager's Office. It opens the laundry route on the way toward Room 206 and the blond man.

Dining Room fireplace (Chimera puzzle)Declassify ▸

The fireplace 'Chimera' puzzle other guides mention. The sequence is fixed and read off the note in the room: press Lion, then Snake, then Goat to open the passage down toward the wine cellar.

Field Operation

007 First Light Getting In, the Twins & the Bomb

Three interactive beats drive almost every search in All the Time in the World — getting past the hotel's press checkpoint, the wine-cellar fight with the blond man, and the bomb you defuse straight after. Here is each, step by step, with an honest note on what the bomb choice actually changes.

Get into the hotel (press badge or back way)

Terrace checkpoint · the 'how to infiltrate the hotel' search

Before any of the codes, the mission opens on the Grand Carpathian Hotel terrace with a guarded press checkpoint between you and the doors. There is no single 'correct' way in — Bond can bluff through on a press badge, slip past with a diversion, or simply stealth the right-hand side. Here are the reliable routes.

  1. Press badge (bluff route): eavesdrop on the journalist on the terrace for a tip, then take the press badge from the flower pot on the lower terrace. With the badge — or enough Instinct from eavesdropping — bluff straight past the checkpoint guards.
  2. Spare badge (security tent): dart-phone the guard beside the metal case inside the security tent, sneak behind the other guard, and lift the second press badge from the case.
  3. Diversion (no badge): light the wheelbarrow of dry leaves to the left of the checkpoint with your lighter; while the staffer goes to deal with it, vault the ledge and climb the wall to the upper level. The hose and your dart phone also work as a paired distraction.
  4. Pure stealth: the right side of the terrace, past the press tent, is the most flexible — bluffing, gadgets or plain sneaking all get you through to the doors.

Gets you inside the hotel and into the Manager's Office / Dining Room code-and-puzzle stretch below.

Honest note — Multiple walkthroughs describe the badge, diversion and stealth routes; the exact badge spots (terrace flower pot, security-tent case) and the leaf-pile diversion are detailed by PC Gamer and GamesRadar. None of the routes is required over the others — pick what suits your loadout.

Defuse the bomb (which wire to cut)

Wine cellar · the '007 First Light bomb' search

After you beat the blond man (and his twin) in the wine cellar, a bomb is revealed on the wall and the game drops you into a defusal prompt. This is the moment behind the '007 First Light bomb' and 'which wire to cut' searches. Work through the device in order, then cut the green wire.

  1. Interact with the Battery first when the defusal panel opens.
  2. Move to the Motherboard next.
  3. Open up the Wires.
  4. Cut the GREEN wire to disarm this device.
  5. Brace — a second bomb detonates behind you regardless of the wire you picked; this is scripted, not a mistake on your end.

Disarms the wall device and pushes the mission into the chase after 009.

Honest note — The green wire and the scripted second explosion are consistent across guides. The exact Battery → Motherboard → Wires interaction is given by two walkthroughs (beebom, games.gg); a third (gamerblurb) treats the battery and motherboard as non-functional and frames it as a pure green/red/blue wire pick — either way the answer is green. No official IO screenshot shows the wire interface, so we describe it rather than show a fan capture.

The wine-cellar fight (the twins)

2-on-1 brawl before the bomb

The blond man you chase from Room 206 leads you down through the fireplace passage into the wine cellar. The reveal here is that he is one of a pair of twins, so the fight becomes a 2-on-1 brawl just before the bomb appears.

  1. Solve the Dining Room fireplace puzzle (Lion → Snake → Goat) to reach the cellar.
  2. Corner the first blond man — a second, identical fighter joins, turning it into a 2-on-1 fight.
  3. Win on your own terms (parries and environmental throws work well); there is no trick beyond clearing both.
  4. When both are down, the bomb on the cellar wall triggers the defusal prompt above.

Honest note — The twin reveal is noted by multiple guides; exact combat tactics vary by playstyle, so we keep this to the fixed beats rather than prescribe a single loadout.

Field Photos

Inside the All the Time in the World Mission

Official looks at the Slovakia setting of the 007 First Light All the Time in the World mission — the Grand Carpathian Hotel you infiltrate before the wine-cellar bomb. Captions describe only what is on screen.

A grand hall laid out for a chess championship — the Slovakia tournament that frames this mission. — a scene from the 007 First Light All the Time in the World mission
A grand hall laid out for a chess championship — the Slovakia tournament that frames this mission.Official · IO Interactive
A grand alpine hotel on a forested ridge beneath snow-capped mountains — the Grand Carpathian Hotel Bond infiltrates here. — a scene from the 007 First Light All the Time in the World mission
A grand alpine hotel on a forested ridge beneath snow-capped mountains — the Grand Carpathian Hotel Bond infiltrates here.Official · IO Interactive
Bond lining up a pistol shot across a balcony, an interactive object highlighted. — a scene from the 007 First Light All the Time in the World mission
Bond lining up a pistol shot across a balcony, an interactive object highlighted.Official · IO Interactive
Debrief

All the Time in the World Mission FAQ

Which wire do you cut to defuse the bomb in 007 First Light?

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In the All the Time in the World mission you defuse the wine-cellar bomb by working through the device — Battery, then Motherboard, then Wires — and cutting the green wire. The green wire is the answer every guide agrees on. Be ready, though: a second bomb is scripted to explode behind you straight after, no matter which wire you cut.

Does the wire choice change anything in the 007 First Light bomb?

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No. The second explosion in All the Time in the World is scripted, so the wire choice does not change the outcome and there is no 'clean' ending to unlock. There is no point reloading a save to try a different wire — cut green, take the explosion and continue the chase. The blond men are twins, which is the in-story reason a second device still goes off.

Where is the bomb in 007 First Light?

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The bomb is in the wine cellar during All the Time in the World, the Slovakia hotel mission. You reach it by following the blond man from Room 206, solving the Dining Room fireplace puzzle (Lion → Snake → Goat) to open the passage down, and winning the 2-on-1 cellar fight — the bomb appears on the wall straight after.

Is the bomb mission Chapter 3 or Chapter 8?

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Both numbers are correct depending on how a guide counts. All the Time in the World is the 8th entry on the in-game chapter-select screen, which is the order we use across this site, but it is only the 3rd of the nine main missions — that is why some guides label it 'Chapter 3'. If you searched either number, this is the same mission with the wine-cellar bomb.

How do you get into the hotel in 007 First Light?

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In All the Time in the World you reach the Grand Carpathian Hotel across a guarded terrace with a press checkpoint, and there is no single mandatory route in. The cleanest options: grab a press badge — one sits in a flower pot on the lower terrace, a spare is in the security tent's metal case — and bluff past the guards; create a diversion by lighting the wheelbarrow of dry leaves left of the checkpoint, then vault the ledge and climb to the upper level; or simply stealth the right-hand side of the terrace past the press tent. Pick whichever suits your loadout.

What is the safe code in All the Time in the World?

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The Manager's Office safe code in All the Time in the World is 1952. It is the vintage printed on the Vino Sacramental wine display in the office — read the year off the bottle and enter 1952 to open the safe.

What is the laundry door code in 007 First Light?

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The Laundry Room door code in All the Time in the World is 1805. You find it on the Security Note in the Manager's Office; it opens the laundry route on the way toward Room 206 and the blond man you chase.

How do you solve the fireplace puzzle in All the Time in the World?

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The Dining Room fireplace 'Chimera' puzzle has a fixed solution: press Lion, then Snake, then Goat. The order is read off the note in the room, and entering it opens the passage that leads down toward the wine cellar and the bomb.

How long is All the Time in the World and how many challenges does it have?

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All the Time in the World runs roughly 57 minutes and has 27 challenges — one of the larger sandbox missions in 007 First Light. Sources still disagree on the collectible total (7 to 9), so we list the verified codes and bomb answer here and point you to the collectibles guide for the full per-item list.